Demon 5e stats.

Find the stats, abilities, and actions of different types of demons in the 5th edition of Dungeons & Dragons. Compare the stats of balors, dreaths, glabrezus, and hezrou, and learn about their resistances, immunities, senses, languages, and challenges.

Demon 5e stats. Things To Know About Demon 5e stats.

Cambion 5e: Stats and Guide for Players and DMs. Fiends are certainly a menace to just about any D&D adventurer. From Demon Lords to Archdevils, this entire category of creatures is almost exclusively evil, bred to inflict pain upon mortals in some way, shape, or form. Of course, it would be insane to say that all fiends are innately evil.Pack Tactics. The lion has advantage on an attack roll against a creature if at least one of the lion's allies is within 5 feet of the creature and the ally isn't incapacitated. Pounce. If the lion moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 ...Asmodeus is the greater deity of indulgence in the Faerunian pantheon, the ruler of all devils, and the lord of the Nine Hells of Baator. Sure, devil may be a creature type in 5e, but Asmodeus is quite definitively, the Devil, at least in the Forgotten Realms. Evil isn’t hard to come by when you’re playing a game of D&D.Demon Grinder Gargantuan vehicle (12,000 lb.) Creature Capacity 8 Medium creatures Cargo Capacity 1 ton Armor Class 19 Hit Points 200 (damage threshold 10, mishap threshold 20) Speed 100 ft. Str 18 (+4) Dex 10 (+0) Con 18 (+4) Int 0 Wis 0 Cha 0 Damage Immunities fire, poison, psychic Condition Immunities blinded, charmed, deafened, …You have a cat's keen senses, especially in the dark. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

DnD Demons 5e guide. Creatures of chaos, evil, and corruption, DnD Demons 5e mostly live within the Abyss, a multi-layered plane of unknowable horrors and strange, forever-changing landscapes of blood, fire, eternal maelstroms, and demon-infested citadels. Luckily for all mortals, these foul fiends are usually busy with the Blood …Chasme Stat Block. large Fiend (Demon) Chaotic Evil. Armor Class: 15 Natural Armor. Hit Points: 84 (13d10 + 10) Speed: 20 ft., fly 60 ft. STR. 13 (+1) DEX. 14 …

Smaller than most other devils, spinagons act as messengers and spies for greater devils and archdevils. They are the eyes and ears of the Nine Hells, and even fiends that despise a spined devil's weakness treat it with a modicum of respect. A spined devil's body and tail bristle with spines, and it can fling its tail spines as ranged weapons.

What are devils? Devils are evil creatures that call the Nine Hells their home. They are friends of a lawful evil nature, happy to manipulate and murder, but with excessive organisation behind their efforts. While devils are fiends like demons, their nature and origins are quite different.Drone. The chasme produces a horrid droning sound to which demons are immune. Any other creature that starts its turn with in 30 feet of the chasme must succeed on a DC 12 Constitution saving throw or fall unconscious for 10 minutes. A creature that can't hear the drone automatically succeeds on the save. The effect on the creature ends if it ...Slaving away throughout centuries under the cruel command of ancient, and now dead, demon lords, he eventually managed through sheer will to evolve from a larva, to a mane, rutterkin, nalfeshnee, and finally a balor. Unhappy with just that, Orcus conquered the 113th layer, becoming the great demon lord we know today.Legendary Actions. The fiend can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The fiend regains spent legendary actions at the start of its turn. Attack.Shoosuva. [ Shoosuva ] Large Fiend (Demon), typically Chaotic Evil. Armor Class 14 (natural armor) Hit Points 136 (16d10 + 48) Speed 40 ft. STR.

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Demon Armor. Armor (plate), very rare (requires attunement) While wearing this armor, you gain a +1 bonus to AC, and you can understand and speak Abyssal. In addition, the armor's clawed gauntlets turn unarmed strikes with your hands into magic weapons that deal slashing damage, with a +1 bonus to attack rolls and damage rolls and a damage ...

ACTIONS. Multiattack. The alu demon makes one Longsword attack and one Claw attack. Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage. The alu demon gains temporary hit points equal to the amount of damage inflicted with its claw attack. These temporary hit points last one hour.5-6. Eight demons of challenge rating 1/4 or lower. The DM chooses the demons, such as manes or dretches, and you choose the unoccupied spaces you can see within range where they appear. A summoned demon disappears when it drops to 0 hit points or when the spell ends. The demons are hostile to all creatures, including you.However, this lack of interaction with other demons does not keep them from evolving, as deals with mortals allow shadow demons to gain power via vicarious death and destruction. Orthax did share many of the basic abilities, resistances, immunities, and vulnerabilities of a textbook Shadow Demon, including light revealing and weakening its more ...Hit: (2d6 + 8) slashing damage plus (3d6)fire damage. The target must succeed on a dc 20 strength saving throw or be pulled up to 25 feet toward the balor. Teleport. The balor magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see. These D&D 5E Free Basic Rules only contain a ...Actions. Multiattack: The rakshasa makes two claw attacks. Claw: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage, and the target is cursed if it is a creature. The magical curse takes effect whenever the target takes a short or long rest, filling the target's thoughts with horrible images and dreams.

Reactions. Parry. The marilith adds 5 to its AC against one melee attack that would hit it. To do so, the marilith must see the attacker and be wielding a melee weapon. These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20. Check out the.See Also []. Daemonfey; Draegloth; Durzagon; Tanarukk; Behind the Scenes []. In 1 st - and 2 nd-edition Dungeons & Dragons, and by extension the Forgotten Realms, "cambion" was a term that meant the always-male offspring of a demon and a human female.In 3rd edition, it was a synonym for any humanoid half-fiend (according to the Monster Manual 3rd edition).The Expedition to the Demonweb Pits ...A 15­-foot­-radius cloud of toxic spores extends out from the vrock. The spores spread around corners. Each creature in that area must succeed on a DC 14 Constitution saving throw or become poisoned. While poisoned in this way, a target takes 5 (1d10) poison damage at the start of each of its turns.Slaving away throughout centuries under the cruel command of ancient, and now dead, demon lords, he eventually managed through sheer will to evolve from a larva, to a mane, rutterkin, nalfeshnee, and finally a balor. Unhappy with just that, Orcus conquered the 113th layer, becoming the great demon lord we know today.The scarecrow targets one creature it can see within 30 feet of it. If the target can see the scarecrow, the target must succeed on a DC 11 Wisdom saving throw or be magically frightened until the end of the scarecrow's next turn. The frightened target is paralyzed. Monster Manual. → DnD 5e Monsters.Multiattack. The chuul makes two pincer attacks. If the chuul is grappling a creature, the chuul can also use its tentacles once. Pincer. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage. The target is grappled (escape DC 14) if it is a Large or smaller creature and the chuul doesn't have two other creatures grappled.Obyriths were an eldritch race of demons so ancient that they predated mortal life, and even the existence of the gods.[2] Simply looking upon their strange shapes could drive a mortal insane, and even the cosmos itself was horrified by their presence.[3][4][5] Though the obyrith race teetered on the brink of extinction, enough varieties had survived the downfall of their kind to paint a ...

Master the Retriever, a mechanical spider in D&D 5e, with stats, tactics, and lore. Essential for DMs and players facing this formidable construct. ... Bebiliths are powerful and strange spider demons, and they are a significant magical threat on their own. The spirit of these demons has been infused into the metal and magic of the retriever ...The Demon Lord of Night has advantage on Wisdom ( Perception) checks that rely on sight. Legendary Resistance (3/day). If The Demon Lord of Night fails a saving throw, it can choose to succeed instead. Magic Resistance. The Demon Lord of Night has advantage on saving throws against spells and other magical effects. Magic Weapons.

Demon Lords The chaotic power of the Abyss rewards demons of particular ruthlessness and ingenuity with a dark blessing, transforming them into unique fiends whose power can rival the gods. These. demon lords rule through cunning or brute force, hoping to one day claim the prize of absolute control over all the Abyss.Dec 27, 2016 ... Here's the 5e version of the hierarchy: 1. Lemure: The lowest form of devil. Can only be truly killed with a blessed weapon or holy water. Can't ...The Dodge Challenger Demon has made waves in the automotive world with its impressive performance on the track. With its monstrous horsepower and lightning-fast acceleration, it’s ...Saving Throws Dex +11, Con +13, Wis +11, Cha +13 Skills Deception +13, Intimidation +13, Perception +11 Damage Resistances cold; bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered Damage Immunities fire, poison Condition Immunities charmed, exhaustion, frightened, poisoned Senses darkvision 120 ft., passive Perception 21 Languages all, telepathy 120 ft.Multiattack: The glabrezu makes four attacks: two with its pincers and two with its fists. Alternatively, it makes two attacks with its pincers and casts one spell. Pincer: Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage. If the target is a Medium or smaller creature, it is grappled (escape DC 15).Lolth does not have an official stat block in Dungeons & Dragons, although she is present in 5e, 4e, 3e, and 2e. Though she is technically a god, Lolth has a long association with demonkind. She is the patron of evil drow, spiders, and plenty of demons, all of whom she will bless with her dark touch.Demon Traits. Most demons possess the following traits (unless otherwise noted in a creature's entry). Immunity to electricity and poison. Resistance to acid 10, cold 10, and fire 10. Summon : Many demons share the ability to summon others of their kind (the success chance and type of demon summoned are noted in each monster description ...A maw demon is a fiendish creature that resembles a huge, toothy mouth surrounded by a mass of writhing tentacles. It has no eyes, ears, or nose, but it can sense its surroundings through vibrations and smells. A maw demon is driven by an insatiable hunger for carnage and flesh, and will devour anything that crosses its path.

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Imp. Shapechanger. The imp can use its action to polymorph into a beast form that resembles a rat (speed 20 ft.), a raven (20 ft., fly 60 ft.), or a spider (20 ft., climb 20 ft.), or back into its true form. Its statistics are the same in each form, except for the speed changes noted. Any equipment it is wearing or carrying isn't transformed.

Jan 3, 2023 · DnD Demons 5e guide. Creatures of chaos, evil, and corruption, DnD Demons 5e mostly live within the Abyss, a multi-layered plane of unknowable horrors and strange, forever-changing landscapes of blood, fire, eternal maelstroms, and demon-infested citadels. Luckily for all mortals, these foul fiends are usually busy with the Blood War, forever ... The demon vomits in a 15-foot cube. Each creature. the spew.Maw demons share the ceaseless hunger for carnage and mortal flesh of their master, Yeenoghu. After a maw demon rests for 8 hours, anything devoured by it is transported directly into the. Maw Demon Legacy This doesn't reflect the latest rules and lore. Vrock. Magic Resistance. The vrock has advantage on saving throws against spells and other magical effects. Multiattack. The vrock makes two attacks: one with its beak and one with its talons. Beak. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. Talons. A babau demon has the cunning of a devil and the bloodthirstiness of a demon. Glasya against the screaming hordes of the demon lord Graz'zt. It is said that when Glasya wounded Graz'zt with her sword, the first babaus arose where his blood struck the ground. Their sudden. Drow Shadowblade.Maw Demon. From Volo's Guide to Monsters, page 137. Rampage. When it reduces a creature to 0 hit points with a melee attack on its turn, the maw demon can take a bonus action to move up to half its speed and make a bite attack. Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage.A score of 10 or 11 is the normal human average, but adventurers and many monsters are a cut above average in most abilities. A score of 18 is the highest that a person usually reaches. Adventurers can have scores as high as 20, and monsters and divine beings can have scores as high as 30.Are you a Cincinnati Reds fan looking for the latest news and updates? The official Cincinnati Reds website is your go-to source for all the information you need. From game schedul...The most up-to-date source for Demogorgon 5e content is Mordenkainen Presents: Monsters of the Multiverse. You can also find details on the demon in the Out of the Abyss campaign book, but the information you find here may be slightly different. This is because it presents stats from the now-shelved Mordenkainen’s Tome of Foes.A 15­-foot­-radius cloud of toxic spores extends out from the vrock. The spores spread around corners. Each creature in that area must succeed on a DC 14 Constitution saving throw or become poisoned. While poisoned in this way, a target takes 5 (1d10) poison damage at the start of each of its turns.YOCHLOL - 5e stats. Medium fiend ( demon, shapechanger), chaotic evil. Shapechanger. The yochlol can use its action to polymorph into a form that resembles a female drow or giant spider, or back into its true form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed.The beholder shoots three of the following magical eye rays at random (reroll duplicates), choosing one to three targets it can see within 120 ft. of it: 1. Charm Ray: The targeted creature must succeed on a DC 16 Wisdom saving throw or be charmed by the beholder for 1 hour, or until the beholder harms the creature. 2.

Mucous Cloud. While underwater, the aboleth is surrounded by transformative mucus. A creature that touches the aboleth or that hits it with a melee attack while within 5 feet of it must make a DC 14 Constitution saving throw. On a failure, the creature is diseased for 1d4 hours. The diseased creature can breathe only underwater.is there a template like fiendish or demonic I could use to represent such possession afterwards? #2 Aug 24, 2019. DxJxC. DxJxC. View User Profile ... You can search Possession on the site and select monsters that can do it as an ability in their stat block. ghost #4 Aug 24, 2019. dmjonesie. dmjonesie. View User Profile View Posts ...Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 15 (3d6 + 5) slashing damage. Horror Nimbus (Recharge 5-6). The nalfeshnee magically emits scintillating, multicolored light. Each creature within 15 feet of the nalfeshnee that can see the light must succeed on a DC 15 Wisdom saving throw or be frightened for 1 minute.Instagram:https://instagram. nail supply store san jose ca Demonfeed spiders and demonfeed spiderlings are resistant to cold, fire, lightning damage and are immune to poison damage and the poisoned condition. They can also climb difficult surfaces, including upside down on ceilings, without needing to make an ability check, and ignore movement restrictions caused by webbing.About. When an incubus procreates with a humanoid in the Abyss, and the mortal parent resides on that plane throughout the pregnancy, the gestating child absorbs enough Abyssal energy to be born not as a half-demon, but as a type of humanoid demon known as a cambion. Cambions are true outsiders. The majority of cambions have red skin, horns on ... finally friday images funny Lolth does not have an official stat block in Dungeons & Dragons, although she is present in 5e, 4e, 3e, and 2e. Though she is technically a god, Lolth has a long association with demonkind. She is the patron of evil drow, spiders, and plenty of demons, all of whom she will bless with her dark touch. ukg layoffs 2023 You utter foul words, summoning demons from the chaos of the Abyss. Roll 1d6 on the following table to determine what appears. 1-2) Two demons of challenge rating 1 or lower. 3-4) Four demons of challenge rating 1/2 or lower. 5-6) Eight demons of challenge rating 1/4 or lower. The DM chooses the demons, such as manes or dretches, and you choose ... menards garden center hours Learn about the stats, abilities, and vulnerabilities of the Shadow Demon, a fiend medium that can move through and attack in the dark. Find out its hit points, damage, skills, senses, and more. shattered relics ornament kit Barbed Devil. Barbed Hide. At the start of each of its turns, the barbed devil deals 5 (1d10) piercing damage to any creature grappling it. Devil's Sight. Magical darkness doesn't impede the devil's darkvision. Magic Resistance. The devil has advantage on saving throws against spells and other magical effects. craigslist jax fl rooms for rent Deer. Medium Beast, Unaligned. Armor Class 13. Hit Points 4 (1d8) Speed 50 ft. STR. 11 (+0) DEX. 16 (+3) meri brown tell all book 1 (-5) Condition Immunities Blinded, Deafened, Frightened. Senses Blindsight 30 ft. (blind beyond this radius), Passive Perception 6. Languages --. Challenge 1/4 (50 XP) Proficiency Bonus +2. False Appearance. While the violet fungus remains motionless, it is indistinguishable from an ordinary fungus.A barlgura has a 30 percent chance of summoning one barlgura. A summoned demon appears in an unoccupied space within 60 feet of its summoner, acts as an ally of its summoner, and can't summon other demons. It remains for 1 minute, until it or its summoner dies, or until its summoner dismisses it as an action. Categories.Rutterkin. [ Rutterkin ] Medium Fiend (Demon), typically Chaotic Evil. Armor Class 12. Hit Points 37 (5d8 + 15) Speed 20 ft. STR. 14 (+2) adam and eve stores greensboro photos The wastrilith magically launches a spout of water at one creature it can see within 60 feet of it. The target must make a DC 17 Strength saving throw, and it has disadvantage if it's underwater. On a failed save, it takes 22 (4d8 + 4) acid damage and is pulled up to 60 feet toward the wastrilith. krista horton net worth Kostchtchie was a relative newcomer among the notable demon lords, and was considered something of an upstart. [2] [1] He ruled the Iron Wastes, the cold and icy 23 rd layer of the Abyss, and had ambitions of conquering other layers as well. [2] His primary goal was to rule over all frost giants as their god.Languages: all, telepathy 120 ft. Challenge Rating: 26 (90,000 XP) Innate Spellcasting. Demogorgon's spellcasting ability is Charisma (spell save DC 23). Demogorgon can innately cast the following spells, requiring no material components: At will: Detect Magic, Major Image. 3/day each: Dispel Magic, Fear, Telekinesis. krave trainwreck shot review Orcus » Monster Stat Block - DnD 5e. Huge Fiend (Demon), Chaotic Evil. Armor Class 17 (natural armor), 20 with the Wand of Orcus. Hit Points 405 (30d12 + 210) Speed 40 ft., fly 40 ft. STR. stellaris fleet builds This Role Playing Miniatures item by DevPaintsMinis has 106 favorites from Etsy shoppers. Ships from Plant City, FL. Listed on Mar 27, 2024.The nightmare can grant resistance to fire damage to anyone riding it. Illumination. The nightmare sheds bright light in a 10-foot radius and dim light for an additional 10 feet. Actions. Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage plus 7 (2d6) fire damage. Ethereal Stride.